CORBA – VisiBroker

April 30, 2008 at 3:27 am (CORBA) ()

VisiBroker 3.x

Here are some additional details for the VisiBroker 3.x implementation of CORBA. See the product documentation for more details.

VisiBroker Tools

VisiBroker for Java ships with a number of tools. Some are replacements or wrappers for the standard Java compiler and interpreter. Others are specific to the VisiBroker product. The important ones are:

  • vbj is a wrapper for java which sets some properties and adds to your classpath
  • vbjc is a wrapper for javac which sets some properties and adds to your classpath
  • idl2java is an IDL compiler that can produce proprietary or portable stubs and skeletons
  • osagent launches the proprietary Smart Agent binding service

Using VisiBroker with Java 2

To make VisiBroker for Java 3.4 work with the Java 2 platform, a number of changes are necessary, involving both code and configuration.

The Java 2 platform ships with a standard implementation of CORBA classes in the org.omg.CORBA.* package. These classes are somewhat different from the CORBA classes included with VisiBroker. The VisiBroker classes have several nonstandard extensions to CORBA; some of these nonstandard extensions are required for successful operation. To access these functions, you must change your source code to cast the JavaIDL ORB to a VisiBroker ORB. For example:

org.omg.CORBA.ORB orb =
      org.omg.CORBA.ORB.init(args, null);
org.omg.CORBA.BOA boa =
((com.visigenic.vbroker.orb.ORB)orb).BOA_init(
                                            );

This example applies to the server code.

For this cast to work, you must also guarantee that the ORB returned by the ORB.init() call is indeed a VisiBroker ORB, and not the standard JavaIDL ORB from Sun. For that, you need to define two Java system properties before you launch the JVM. These properties are automatically set if you use vbj instead of java to launch your programs. But if you use java, you must set these properties as follows (where each lists the property name first and value second):

  • org.omg.CORBA.ORBClass -
    com.visigenic.vbroker.orb.ORB
  • org.omg.CORBA.ORBSingletonClass -
    com.visigenic.vbroker.orb.ORB

Portable Stubs and Skeletons

By default, VisiBroker for Java creates stub and skeleton code that is interoperable but not portable. This makes sense in the VisiBroker world, since the non-portable code is more efficient and slightly smaller. However, if your code needs to run on several different ORBs, you can use the command

idl2java -portable -no_bind Foo.idl

and the stubs and skeletons will be portable.

There are a few reasons for this. One is if you’re writing an applet that will run inside a remote web browser environment, such as Netscape Communicator or the Java Plug-in. The latter uses JavaIDL; the former may be running an older version of VisiBroker.

What’s the difference between portable and proprietary versions? A portable stub uses DII (Dynamic Invocation Interface) to marshal the object request; a portable skeleton uses DSI (Dynamic Skeleton Interface). The proprietary versions make direct calls (to the ORB or the implementation), and hence do not have to go through the overhead of creating and parsing the various DII and DSI objects.

Note that your code doesn’t need to change–this all happens behind the scenes with idl2java. The only difference in the portable code is that _FooImplBase extends org.omg.CORBA.DynamicImplementation instead of com.inprise.vbroker.CORBA.portable.Skeleton, and that the stub class is named _portable_stub_Foo.java instead of _st_Foo.java. (Note also that if you really want to, you can switch stubs on the fly by using FooHelper.setProxyClass(_portable_stub_Foo.class) — though that would be kind of weird).

Using the BOA with VisiBroker

The VisiBroker BOA uses a slightly modified version of the standard BOA initialization sequence. For VisiBroker, follow the following boilerplate code.

// create and initialize the ORB
ORB orb = ORB.init(args, null);

The VisiBroker BOA is a customized, proprietary implementation of the CORBA.BOA interface. It has several methods that are not part of the standard interface. In order to use these proprietary methods, you must cast the ORB to a VisiBroker class, as follows.

// Initialize the BOA.
// Must cast to VBJ ORB for
//Java 2 compatibility
org.omg.CORBA.BOA boa =
((com.inprise.vbroker.CORBA.ORB)orb).BOA_init();

VisiBroker objects are usually persistent. In VisiBroker terms, this means that they are initialized with a name. This is not needed with a portable, non-VisiBroker object implementation.

// create object and register it
//with the ORB
Stock theStock = new StockImpl(name);

The VisiBroker BOA skips the boa.create() phase and jumps straight to obj_is_ready().

// Export the newly created object.
boa.obj_is_ready(theStock);

The impl_is_ready() method waits indefinitely.

// Wait for incoming requests
boa.impl_is_ready();

Using the VisiBroker Smart Agent

VisiBroker for Java ships with its own location service, called the smart agent. The smart agent is a distributed location service. It collaborates with other smart agents running on the network to locate a suitable implementation of an object. If there is more than one implementation available; the smart agent selects one. This provides a degree of fault tolerance and load balancing. If a machine goes down, the smart agent will automatically find another implementation on another machine to service the request. The client is unaware of this.

If you create a persistent object, by passing in a name when you call its constructor, then the BOA will automatically inform the smart agent. The name you passed in the constructor will become the name it is known by on the smart agent network.

On the client side, the proprietary Helper object defines a method bind() that fetches an object reference for you, bypassing the need to convert a string into an object reference. The bind() method is not part of the standard CORBA-Java mapping.

// "bind" (actually lookup) the
//object reference
Stock theStock =
   StockHelper.bind(orb, "GII");

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About The Java 2 ORB

April 30, 2008 at 3:26 am (CORBA) ()


The Java IDL ORB that ships with the Java 2 platform allows applications to run either as stand-alone Java applications or as applets within Java-enabled browsers. It uses IIOP as its native protocol.

The Sun Java ORB is fairly generic. This is good, because there are few surprises; however, there are many advanced features of CORBA that are missing. There is no Interface Repository (though Java IDL clients can access an Interface Repository provided by another Java or C++ ORB), Transaction Service, or POA, for example. For a complete list of these unimplemented features, see the CORBA Package JavaDoc Comments — scroll down to find the section near the bottom of the page describing these shortcomings.

Java IDL is structured with a “pluggable ORB” architecture, which allows you to instantiate ORBs from other vendors from within the Java Virtual Machine. This is accomplished through setting environment variables, or system properties, or at run time through the use of a Properties or String[] object. See the CORBA Package JavaDoc Comments for more details (scroll down past the list of classes to find the appropriate sections).

idltojava Notes

If you don't have the idltojava compiler, you can find it at the Java IDL web site.

By default, idltojava tries to run a C preprocessor on the IDL files before compiling them. Unfortunately, if you do not have a C preprocessor installed on your system, or if idltojava cannot find it, you will see cryptic error message:

Bad command or file name
Couldn't open temporary file
idltojava: fatal error: cannot preprocess input;
No such file or directory

If you get this message, it means you must invoke idltojava with the -fno-cpp option, as follows:

idltojava -fno-cpp foo.idl

System Properties

The ORB.init() method can read in its configuration parameters from a number of different sources: from the application parameters (the first argument to ORB.init()), from an application-specific Properties object (the second argument to ORB.init()), or from the System Properties (defined on the command line by -D flags).

Quoted verbatim from the Java IDL guide:

Currently, the following configuration properties are defined for all ORB implementations:

org.omg.CORBA.ORBClass

The name of a Java class that implements the org.omg.CORBA.ORB interface. Applets and applications do not need to supply this property unless they must have a particular ORB implementation. The value for the Java IDL ORB is com.sun.CORBA.iiop.ORB.

org.omg.CORBA.ORBSingletonClass

The name of a Java class that implements the org.omg.CORBA.ORB interface. This is the object returned by a call to orb.init() with no arguments. It is used primarily to create typecode instances than can be shared across untrusted code (such as unsigned applets) in a secured environment. The value for the Java IDL ORB is com.sun.CORBA.iiop.ORB.

In addition to the standard properties listed above, Java IDL also supports the following properties:

org.omg.CORBA.ORBInitialHost

The host name of a machine running a server or daemon that provides initial bootstrap services, such as a name service. The default value for this property is localhost for applications. For applets it is the applet host, equivalent to getCodeBase().getHost().

org.omg.CORBA.ORBInitialPort

The port the initial naming service listens to. The default value is 900.

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CORBA – Object Adapters

April 30, 2008 at 3:25 am (CORBA) ()

Object Adapters

The CORBA specification defines the concept of an object adapter. An object adapter is a framework for implementing CORBA objects. It provides an API that object implementations use for various low level services. According to the CORBA specification, an object adapter is responsible for the following functions:

  • Generation and interpretation of object references
  • Method invocation
  • Security of interactions
  • Object and implementation activation and deactivation
  • Mapping object references to the corresponding object implementations
  • Registration of implementations

The architecture supports the definition of many kinds of object adapters. The specification includes the definition of the basic object adapter (BOA). In the previous section, you saw some server code that uses the services of VisiBroker’s implementation of the BOA. The BOA has been implemented in various CORBA products. Unfortunately, since the specification of the BOA was not complete, the various BOA implementations differ in some significant ways. This has compromised server portability.

To address this shortcoming, an entirely new object adapter was added, the portable object adapter (POA). Unfortunately, the POA is not yet supported in many products. In any event, the BOA and the POA are described here.

Activation on Demand by the Basic Object Adapter (BOA)

One of the main tasks of the BOA is to support on-demand object activation. When a client issues a request, the BOA determines if the object is currently running and if so, it delivers the request to the object. If the object is not running, the BOA activates the object and then delivers the request.

The BOA defines four different models for object activation:

Shared server Multiple active objects share the same server. The server services requests from multiple clients. The server remains active until it is deactivated or exits.
Unshared server Only one object is active in the server. The server exits when the client that caused its activation exits.
Server-per-method Each request results in the creation of a server. The server exits when the method completes.
Persistent server The server is started by an entity other than the BOA (you, operating services, etc.). Multiple active objects share the server.

Portable Object Adapter (POA)

According to the specification, “The intent of the POA, as its name suggests, is to provide an object adapter that can be used with multiple ORB implementations with a minimum of rewriting needed to deal with different vendors’ implementations.” However, most CORBA products do not yet support the POA.

The POA is also intended to allow persistent objects — at least, from the client’s perspective. That is, as far as the client is concerned, these objects are always alive, and maintain data values stored in them, even though physically, the server may have been restarted many times, or the implementation may be provided by many different object implementations.

The POA allows the object implementor a lot more control. Previously, the implementation of the object was responsible only for the code that is executed in response to method requests. Now, additionally, the implementor has more control over the object’s identity, state, storage, and lifecycle.

The POA has support for many other features, including the following:

  • Transparent object activation
  • Multiple simultaneous object identities
  • Transient objects
  • Object ID namespaces
  • Policies including multithreading, security, and object management
  • Multiple distinct POAs in a single server with different policies and namespaces

For more detail on the POA, please see the specification.

A word on multithreading. Each POA has a threading policy that determines how that particular POA instance will deal with multiple simultaneous requests. In the single thread model, all requests are processed one at a time. The underlying object implementations can therefore be lazy and thread-unsafe. Of course, this can lead to performance problems. In the alternate ORB-controlled model, the ORB is responsible for creating and allocating threads and sending requests in to the object implementations efficiently. The programmer doesn’t need to worry about thread management issues; however, the programmer definitely has to make sure the objects are all thread-safe.


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CORBA – Implementing Objects

April 30, 2008 at 3:21 am (CORBA) ()

Object Implementations

NOTE: the previous section discussed the client’s view of CORBA, that is, how a Java client issues a request on a CORBA object. The client’s view is standard across most CORBA products. Basically, the standard worked and there are only minor differences. Unfortunately, the same is not the case for the implementation view of CORBA. As such, some of the details given here might not match a particular CORBA product. Notes on different CORBA products appear as appendices.

This section describes what you need to know to implement a simple CORBA object in the Java programming language. It examines the Java server-side language binding for IDL, implementing objects and servers, implementation packaging issues, and CORBA object adaptors. After completing this section, you should be able to write a simple CORBA object and server in the Java programming language. Again, the stock example is used to illustrate the implementation model of CORBA.

CORBA object implementations are completely invisible to their clients. A client can only depend on the IDL interface. In the Java programming language, or C++, this is not the case. The user of an object declares variables by a class name; doing so makes the code depend on much more than just the interface. The client depends on the object implementation programming language, the name of the class, the implementation class hierarchy, and, in C++, even the object layout.

The complete encapsulation for CORBA objects means the object implementor has much more freedom. Object implementations can be provided in a number of supported programming languages. This is not necessarily the same one the clients are written in. (Of course, here everything is in the Java programming language, but CORBA does notrequire this.)

The same interface can be implemented in multiple ways. There is no limit. In the stock example, the following are possible implementations of the Stock interface:

  • A stock implementation class written in the Java programming language that obtains values from a commercial feed
  • A stock implementation class written in C++ that accesses a database on the Internet
  • A stock implementation written in Smalltalk that guesses stock prices

Providing an Implementation

Recall that given an IDL file, the IDL compiler generates various files for a CORBA client. In addition to the files generated for a client, it also generates a skeleton class for the object implementation. A skeleton is the entry point into the distributed object. It unmarshals the incoming data, calls the method implementing the operation being requested, and returns the marshaled results. The object developer need only compile the skeleton and not be concerned with the insides of it. The object developer can focus on providing the implementation of the IDL interface.

To implement a CORBA object in the Java programming language, the developer simply implements a Java class that extends the generated skeleton class and provides a method for each operation in the interface. In the example, the IDL compiler generates the skeleton class _StockImplBase for the Stock interface. A possible implementation of the Stock interface is:

public class StockImpl extends
      StockObjects._StockImplBase {

  private Quote _quote=null;
  private String _description=null;

  public StockImpl(
    String name, String description) {
    super();
    _description = description;
  }

  public Quote get_quote() throws Unknown {
    if (_quote==null) throw new Unknown();
    return _quote;
  }

  public void set_quote(Quote quote) {
    _quote = quote;
  }

  public String description() {
    return _description;
  }
}

Interface versus Implementation Hierarchies

Notice that there are two separate hierarchies: an interface hierarchy and an implementation hierarchy. Recall that the interface hierarchy for the example of a ReportingStock is:

In IDL this is represented as:

interface ReportingStock: Reporting, Stock {
};

Now suppose there is an implementation of a ReportingStock, named ReportingStockImpl, that inherits the IDL generated skeletons _ReportingStockImplBase, delegates some of its stock methods to StockImpl, and implements the Reporting operations directly. Graphically:

In the Java programming language, this class hierarchy is represented as:

class ReportingStockImpl
           implements ReportingStock
  extends _ReportingStockImplBase {
    ...
}

Since the Java programming language only supports single inheritance of implementation classes, implementations often create an instance of another class and delegate to it. In the above example, the ReportingStockImpl delegates to the StockImpl class for the implementation of some of its methods.

Other class hierarchies implementing the same interface hierarchy are possible. Furthermore, if you need to change the class hierarchy of the implementation in some way, the clients are not affected.

Implementation Type Checking

Just as type checking is done at the client for the request to a distributed object, type checking is also done for the object implementation.

The IDL compiler for the Java programming language generates object skeletons and Java code to represent all of the IDL interfaces and data types used in the interface definition. The implementation code thus depends on the generated Java code.

If there are any type errors in the object implementation, the Java compiler, not the IDL compiler, catches the errors at compile time. Thus, in the example, suppose the developer erroneously implemented the get_quote() operation to return a double instead of the structure that is declared in the IDL:

Quote StockImpl.get_quote() {
  double price = ...;
  return price;
}

The Java compiler would detect this error at compile time.

Implementing a Server Using the Java 2 ORB

You previously saw how to provide an implementation of a CORBA object in the Java programming language. The remaining task is to define a server that when run makes the services of its objects available to clients. A server that will run with the Java 2 ORB needs to do the following:

  • Define a main method
  • Initialize the ORB
  • Instantiate at least one object
  • Connect each object to the orb
  • Wait for requests

The server must instantiate at least one object since objects are the only way to offer services in CORBA systems.

Here’s an implementation of the stock objects server. This code depends on the Java 2 ORB.

public class theServer {
  public static void main(String[] args) {
    try {
      // Initialize the ORB.
      org.omg.CORBA.ORB orb =
        org.omg.CORBA.ORB.init(args,null);

      // Create a stock object.
      StockImpl theStock =
        new StockImpl("GII",
               "Global Industries Inc.");

      // Let the ORB know about the object
      orb.connect(theStock);

      // Write stringified object
      //reference to a file
      PrintWriter out =
         new PrintWriter(new BufferedWriter(
                   new FileWriter(args[0])));
      out.println(
            orb.object_to_string(theStock) );
      out.close();

      // wait for invocations from clients
      java.lang.Object sync =
                     new java.lang.Object();
      synchronized (sync) {
        sync.wait();
      }
    } catch (Exception e) {
      System.err.println(
            "Stock server error: " + e);
      e.printStackTrace(System.out);
    }
  }
}

Notice that the server does a new on the StockImpl class implementing the Stock interface and then passes it to the ORB using the connect() call, indicating that the object is ready to accept requests. Finally, the server waits for requests.

Implementing a Server Using VisiBroker 3.x

You previously saw how to provide a server using the Java 2 ORB. If you are using Inprise’s VisiBroker 3.x for Java ORB you need to do the following:

  • Define a main method
  • Initialize the ORB and the BOA (basic object adapter)
  • Instantiate at least one object
  • Let the BOA know that the object is ready to provide service
  • Let the BOA know that the server is ready

The server must instantiate at least one object since objects are the only way to offer services in CORBA systems.

Here’s an implementation of the stock objects server. This code depends on VisiBroker 3.x:.

public class theServer {
  public static void main(String[] args) {
    try {
      // Initialize the ORB.
      org.omg.CORBA.ORB orb =
        org.omg.CORBA.ORB.init(args,null);

      // Initialize the BOA.
      org.omg.CORBA.BOA boa =
        ((com.visigenic.vbroker.orb.ORB)orb)
                                .BOA_init();

      // Create a stock object.
      StockImpl theStock =
          new StockImpl("
             GII","Global Industries Inc.");

      // Write stringified object
      //reference to a file
      PrintWriter out =
          new PrintWriter(new BufferedWriter(
                     new FileWriter(args[0])));
      out.println(
           orb.object_to_string(theStock) );
      out.close();

      // Tell the BOA that the object
      //is ready to
      // receive requests.
      boa.obj_is_ready(theStock);

      // Tell the boa that the
      //server is ready.  This
      // call blocks.
      boa.impl_is_ready();
    } catch (Exception e) {
      System.err.println("
        Stock server error: " + e);
      e.printStackTrace(System.out);
    }
  }
}

Notice that the server does a new on the StockImpl class implementing the Stock interface and then passes it to the BOA, indicating that the object is ready to accept requests. Finally, the server calls the BOA to indicate that it is ready. At this point, the implementation will be called when requests arrive.

Differences Between Server Implementations

The following summarizes the differences between implementing a transient CORBA server using the Java 2 ORB and implementing a transient server using Inprise’s VisiBroker 3.x:

Java 2 ORB VisiBroker 3.x for Java
Initialization Just initialize the ORB Initialize both the ORB and the BOA
Object export orb.connect(theStock) boa.obj_is_ready(theStock)
Indicate server ready for requests Suspend main thread doing a wait() boa.impl_is_ready()

These are the only differences for transient object servers. There are further API differences of CORBA products due to persistence and automatic activation of servers.

Packaging Object Implementations

As illustrated above, you should separate the implementations of your objects from the implementation of the server. This allows you to mix and match object implementations in a server. The object implementation does not depend on the server. The server, of course depends on the object implementations that it contains.

Another advantage of carefully isolating object implementation code from server code is portability. Most of the product-specific code exists in the server, not in the object implementation.

A good strategy is to package an object implementation with its generated stubs and skeletons as a JavaBean component. This allows the implementation to be manipulated by JavaBean design tools.

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CORBA Client Implementation

April 30, 2008 at 3:20 am (CORBA) ()

Implementing a CORBA Client

This section covers what you need to know to use CORBA objects from the Java programming language. It examines OMG IDL interfaces, the Java programming language binding for IDL interfaces, object references, and requests, how to obtain object references, and how, as a client, to create distributed objects. After reading this section and completing the exercises, you should be able to write a client using the Java programming language. Again, the stock example is used to illustrate the client’s model of CORBA.

CORBA Objects are Described by IDL Interfaces

The OMG Interface Definition Language IDL supports the specification of object interfaces. An object interface indicates the operations the object supports, but not how they are implemented. That is, in IDL there is no way to declare object state and algorithms. The implementation of a CORBA object is provided in a standard programming language, such as the Java programming language or C++. An interface specifies the contract between code using the object and the code implementing the object. Clients only depend on the interface.

IDL interfaces are programming language neutral. IDL defines language bindings for many different programming languages. This allows an object implementor to choose the appropriate programming language for the object. Similarly, it allows the developer of the client to choose the appropriate and possibly different programming language for the client. Currently, the OMG has standardized on language bindings for the C, C++, Java, Ada, COBOL, Smalltalk, Objective C, and Lisp programming languages.

So by using OMG IDL, the following can be described without regards to any particular programming language:

  • Modularized object interfaces
  • Operations and attributes that an object supports
  • Exceptions raised by an operation
  • Data types of an operation return value, its parameters, and an object’s attributes

The IDL data types are:

  • Basic data types (long, short, string, float…)
  • Constructed data types (struct, union, enum, sequence)
  • Typed object references
  • The any type, a dynamically typed value

Again, IDL says nothing about object implementations. Here’s the IDL interface for the example stock objects:

module StockObjects {

  struct Quote {
    string symbol;
    long at_time;
    double price;
    long volume;
  };

  exception Unknown{};

  interface Stock {

    // Returns the current stock quote.
    Quote get_quote() raises(Unknown);

    // Sets the current stock quote.
    void set_quote(in Quote stock_quote);

    // Provides the stock description,
    // e.g. company name.
    readonly attribute string description;
  };

  interface StockFactory {

    Stock create_stock(
      in string symbol,
      in string description
    );
  };
};

Note that the above example defines an IDL module named StockObjects, which contains the:

  • Data structure Quote
  • Exception Unknown
  • Interface Stock
  • Interface StockFactory

The module defines a scope for these names. Within the module, a data structure Quote and an exception Unknown are defined and then used in the Stock interface. The Stock interface is used in the definition of the StockFactory interface. Also note that the parameters to operations are tagged with the keywords in, out, or inout. The in keyword indicates the data are passed from the client to the object. The out keyword indicates that the data are returned from the object to the client, and inout indicates that the data are passed from the client to the object and then returned to the client.

IDL declarations are compiled with an IDL compiler and converted to their associated representations in the target programming languages according to the standard language binding. (This course uses the Java language binding in all of the examples. Later you will see the Java binding in more depth.)

Object References and Requests

Clients issue a request on a CORBA object using an object reference. An object reference identifies the distributed object that will receive the request. Here’s a Java programming language code fragment that obtains a Stock object reference and then it uses it to obtain the current price of the stock. Note that the code fragment does not directly use CORBA types; instead it uses the Java types that have been produced by the IDL to Java compiler.

Stock theStock = ...
try {
    Quote current_quote =
              theStock.get_quote();
} catch (Throwable e) {
}

Object references can be passed around the distributed object system, i.e. as parameters to operations and returned as results of requests. For example, notice that the StockFactory interface defines a create() operation that returns an instance of a Stock. Here’s a Java client code fragment that issues a request on the factory object and receives the resulting stock object reference.

StockFactory factory = ...
Stock theStock = ...
try {
   theStock = factory.create(
                "GII",
                "Global Industries Inc.");
} catch (Throwable e) {
}

Note that issuing a request on a CORBA object is not all that different from issuing a request on a Java object in a local program. The main difference is that the CORBA objects can be anywhere. The CORBA system provides location transparency, which implies that the client cannot tell if the request is to an object in the same process, on the same machine, down the hall, or across the planet.

Another difference from a local Java object is that the life time of the CORBA object is not tied to the process in which the client executes, nor to the process in which the CORBA object executes. Object references persist; they can be saved as a string and recreated from a string.

The following Java code converts the Stock object reference to a string:

String stockString =
     orb.object_to_string(theStock);

The string can be stored or communicated outside of the distributed object system. Any client can convert the string back to an object reference and issue a request on the distributed object.

This Java code converts the string back to a Stock object reference:

org.omg.CORBA.Object obj =
    orb.string_to_object(stockString);
Stock theStock = StockHelper.narrow(obj);

Note that the resulting type of the string_to_object() method is Object, not Stock. The second line narrows the type of the object reference from Object to Stock. IDL supports a hierarchy of interfaces; the narrow() method call is an operation on the hierarchy.

IDL Type System

IDL interfaces can be defined in terms of other IDL interfaces. You previously saw a Stock interface that represents the basic behavior of a stock object.

Consider another IDL module:

module ReportingObjects {

  exception EventChannelFailure{};

  interface Reporting {

    // Receive events in push mode
    CosEventComm::PushSupplier push_events(
        in CosEventComm::PushConsumer consumer)
      raises(EventChannelFailure);

    // Receive events in pull mode
    CosEventComm::PullSupplier pull_events(
        in CosEventComm::PullConsumer consumer)
      raises(EventChannelFailure);

  };

};

The Reporting interface supports the registration of interest in events. (Don’t worry about the details of using the CORBA Event Service.)

Given the definition of the Stock interface and a Reporting interface, it is now possible to define a new ReportingStock interface in terms of Reporting and Stock.

interface ReportingStock: Reporting, Stock {
};

A ReportingStock supports all of the operations and attributes defined by the Reporting interface as well as all of those defined by the Stock interface. The ReportingStock interface inherits the Stock interface and the Reporting interface. Graphically this is represented as:

All CORBA interfaces implicitly inherit the Object interface. They all support the operations defined for Object. Inheritance of Object is implicit; there is no need to declare it.

Object references are typed by IDL interfaces. In a Java program you could type an object reference to be a ReportingStock.

ReportingStock theReportingStock;

Clients can pass this object reference to an operation expecting a supertype. For example assume there is an EventManager interface that has a register operation that takes an object reference typed by the Reporting interface.

interface EventManager {
        :
    void register(in Reporting event_supplier);
        :
};

The following is a legal request because a ReportingStock is a Reporting.

EventManager manager = ...
ReportingStock theReportingStock = ...
manager->register(theReportingStock);
// ok

However, the following is not a legal request because a Stock is not a Reporting:

EventManager manager = ...
Stock theStock = ...
manager->register(theStock); // type error
IDL Type Operations

Given that IDL interfaces can be arranged in a hierarchy, a small number of operations are defined on that hierarchy. The narrow() operation casts an object reference to a more specific type:

org.omg.CORBA.Object obj = ...
Stock theStock = StockHelper.narrow(obj);

The is_a() operation, determines if an object reference supports a particular interface:

if (obj._is_a(StockHelper.id()) ...

The id() operation defined on the helper class returns a repository id for the interface. The repository id is a string representing the interface. For the stock example, the repository id is:

IDL:StockObjects/Stock:1.0

Finally, it is possible to widen an object reference, that is cast it to a less specific interface:

Stock theStock = theReportingStock;

There are no special operations to widen an object reference. It is accomplished exactly as in the Java programming language.

Request Type Checking

The IDL compiler for Java programming language generates client-side stubs, which represent the CORBA object locally in the Java programming language. The generated code also represents in the Java programming language all of the IDL interfaces and data types used to issue requests. The client code thus depends on the generated Java code.

As you previously saw, passing an object reference typed by the Stock interface to the event manager would be illegal because the Stock interface does not inherit the Reporting interface. The Java compiler, not the IDL compiler, would catch this error at compile time.

IDL to Java Binding

The Java binding for IDL maps the various IDL constructs to corresponding Java constructs. The following table shows how the IDL constructs are represented in the Java programming language. For comparison, the C++ binding is also shown.

IDL Java C++
module package namespace
interface interface abstract class
operation method member function
attribute pair of methods pair of functions
exception exception exception

Each of the IDL data types are represented in the Java programming language as follows:

IDL Type Java Type
boolean boolean
char / wchar char
octet byte
short / unsigned short short
long / unsigned long int
long long / unsigned long long long
float float
double double
string / wstring String

When discussing data type mapping, one term you run across frequently is marshaling. Marshaling is the conversion of a language-specific data structure into the CORBA IIOP streaming format. IIOP data can then be transmitted over a network to its destination, where it is then unmarshaled from IIOP back into a language-dependent data structure.

IDL to Java Compiler

CORBA products provide an IDL compiler that converts IDL into the Java programming language. The IDL compiler available for the Java 2 SDK is called idltojava. The IDL compiler that comes with VisiBroker for Java is called idl2java.

For the stock example, the command “idltojava Stock.idl” generates the files listed below. (The VisiBroker ORB generates the same files with the exception that the stub file is called _st_Stock.java, rather than _StockStub.java.)

Stock.java The IDL interface represented as a Java interface
StockHelper.java Implements the type operations for the interface
StockHolder.java Used for out and inout parameters
_StockStub.java Implements a local object representing the remote CORBA object. This object forwards all requests to the remote object. The client does not use this class directly.

The developer compiles the IDL using the IDL compiler and then compiles the generated code using the Java compiler. The compiled code must be on the classpath of the running Java program.

Obtaining Object References

You may have noticed that there are three fundamental mechanisms in which a piece of code can obtain an object reference:

  • It can be can be passed to it as a parameter
  • It can be returned as the result of issuing a request
  • It can be obtained by converting a string into an object
  • reference

These fundamental mechanisms are supported by the ORB. Using these mechanisms, it is possible to define higher level services for locating objects in the distributed object system.

The Client’s Model of Object Creation

You may decide to export the ability to create an object to the distributed object system. You can accomplish this by defining a factory for the object. Factories are simply distributed objects that create other distributed objects.

There is nothing special about a factory. It is just another distributed object: It has an IDL interface, it is implemented in some programming language, and clients issue standard CORBA requests on factory objects.

There is no standard interface for a factory. Recall in the StockObjects example, the factory interface is:

interface StockFactory {
  Stock create_stock(
    in string stock_symbol,
    in string stock_description);
};

To create a stock object, a client simply issues a request on the factory.

Another object implementor could define an object factory differently.

Exceptions

As you have seen in the stock example, CORBA has a concept of exceptions that is very similar to that of the Java programming language; naturally, CORBA exceptions are mapped to Java exceptions. When you issue a CORBA request, you must use the Java programming language’s try and catch keywords.

There are two types of CORBA exceptions, System Exceptions and User Exceptions. System Exceptions are thrown when something goes wrong with the system–for instance, if you request a method that doesn’t exist on the server, if there’s a communication problem, or if the ORB hasn’t been initialized correctly. The Java class SystemException extends RuntimeException, so the compiler won’t complain if you forget to catch them. You need to explicitly wrap your CORBA calls in try...catch blocks in order to recover gracefully from System Exceptions.

CORBA System Exceptions can contain “minor codes” which may provide additional information about what went wrong. Unfortunately, these are vendor-specific, so you need to tailor your error recovery routines to the ORB you’re using.

User Exceptions are generated if something goes wrong inside the execution of the remote method itself. These are declared inside the IDL definition for the object, and are automatically generated by the idltojava compiler. In the stock example, Unknown is a user exception.

Since User Exceptions are subclasses of java.lang.Exception, the compiler will complain if you forget to trap them (and this is as it should be).

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CORBA – Introduction in Depth

April 30, 2008 at 3:18 am (CORBA) ()

What is CORBA?

CORBA, or Common Object Request Broker Architecture, is a standard architecture for distributed object systems. It allows a distributed, heterogeneous collection of objects to interoperate.

The OMG

The Object Management Group (OMG) is responsible for defining CORBA. The OMG comprises over 700 companies and organizations, including almost all the major vendors and developers of distributed object technology, including platform, database, and application vendors as well as software tool and corporate developers.

CORBA Architecture

CORBA defines an architecture for distributed objects. The basic CORBA paradigm is that of a request for services of a distributed object. Everything else defined by the OMG is in terms of this basic paradigm.

The services that an object provides are given by its interface. Interfaces are defined in OMG’s Interface Definition Language (IDL). Distributed objects are identified by object references, which are typed by IDL interfaces.

The figure below graphically depicts a request. A client holds an object reference to a distributed object. The object reference is typed by an interface. In the figure below the object reference is typed by the Rabbit interface. The Object Request Broker, or ORB, delivers the request to the object and returns any results to the client. In the figure, a jump request returns an object reference typed by the AnotherObject interface.

The ORB

The ORB is the distributed service that implements the request to the remote object. It locates the remote object on the network, communicates the request to the object, waits for the results and when available communicates those results back to the client.

The ORB implements location transparency. Exactly the same request mechanism is used by the client and the CORBA object regardless of where the object is located. It might be in the same process with the client, down the hall or across the planet. The client cannot tell the difference.

The ORB implements programming language independence for the request. The client issuing the request can be written in a different programming language from the implementation of the CORBA object. The ORB does the necessary translation between programming languages. Language bindings are defined for all popular programming languages.

CORBA as a Standard for Distributed Objects

One of the goals of the CORBA specification is that clients and object implementations are portable. The CORBA specification defines an application programmer’s interface (API) for clients of a distributed object as well as an API for the implementation of a CORBA object. This means that code written for one vendor’s CORBA product could, with a minimum of effort, be rewritten to work with a different vendor’s product. However, the reality of CORBA products on the market today is that CORBA clients are portable but object implementations need some rework to port from one CORBA product to another.

CORBA 2.0 added interoperability as a goal in the specification. In particular, CORBA 2.0 defines a network protocol, called IIOP (Internet Inter-ORB Protocol), that allows clients using a CORBA product from any vendor to communicate with objects using a CORBA product from any other vendor. IIOP works across the Internet, or more precisely, across any TCP/IP implementation.

Interoperability is more important in a distributed system than portability. IIOP is used in other systems that do not even attempt to provide the CORBA API. In particular, IIOP is used as the transport protocol for a version of Java RMI (so called “RMI over IIOP”). Since EJB is defined in terms of RMI, it too can use IIOP. Various application servers available on the market use IIOP but do not expose the entire CORBA API. Because they all use IIOP, programs written to these different API’s can interoperate with each other and with programs written to the CORBA API.

CORBA Services

Another important part of the CORBA standard is the definition of a set of distributed services to support the integration and interoperation of distributed objects. As depicted in the graphic below, the services, known as CORBA Services or COS, are defined on top of the ORB. That is, they are defined as standard CORBA objects with IDL interfaces, sometimes referred to as “Object Services.”

There are several CORBA services. The popular ones are described in detail in another module of this course. Below is a brief description of each:

Service Description
Object life cycle Defines how CORBA objects are created, removed, moved, and copied
Naming Defines how CORBA objects can have friendly symbolic names
Events Decouples the communication between distributed objects
Relationships Provides arbitrary typed n-ary relationships between CORBA objects
Externalization Coordinates the transformation of CORBA objects to and from external media
Transactions Coordinates atomic access to CORBA objects
Concurrency Control Provides a locking service for CORBA objects in order to ensure serializable access
Property Supports the association of name-value pairs with CORBA objects
Trader Supports the finding of CORBA objects based on properties describing the service offered by the object
Query Supports queries on objects

CORBA Products

CORBA is a specification; it is a guide for implementing products. Several vendors provide CORBA products for various programming languages. The CORBA products that support the Java programming language include:

ORB Description
The Java 2 ORB The Java 2 ORB comes with Sun’s Java 2 SDK. It is missing several features.
VisiBroker for Java A popular Java ORB from Inprise Corporation. VisiBroker is also embedded in other products. For example, it is the ORB that is embedded in the Netscape Communicator browser.
OrbixWeb A popular Java ORB from Iona Technologies.
WebSphere A popular application server with an ORB from IBM.
Netscape Communicator Netscape browsers have a version of VisiBroker embedded in them. Applets can issue request on CORBA objects without downloading ORB classes into the browser. They are already there.
Various free or shareware ORBs CORBA implementations for various languages are available for download on the web from various sources.

Providing detailed information about all of these products is beyond the scope of this introductory course. This course will just use examples from both Sun’s Java 2 ORB and Inprise’s VisiBroker 3.x for Java products.

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CORBA – Distributed Application

April 30, 2008 at 3:16 am (CORBA) ()

Distributed Applications

CORBA products provide a framework for the development and execution of distributed applications. But why would one want to develop a distributed application in the first place? As you will see later, distribution introduces a whole new set of difficult issues. However, sometimes there is no choice; some applications by their very nature are distributed across multiple computers because of one or more of the following reasons:

  • The data used by the application are distributed
  • The computation is distributed
  • The users of the application are distributed

Data are Distributed

Some applications must execute on multiple computers because the data that the application must access exist on multiple computers for administrative and ownership reasons. The owner may permit the data to be accessed remotely but not stored locally. Or perhaps the data cannot be co-located and must exist on multiple heterogeneous systems for historical reasons.

Computation is Distributed

Some applications execute on multiple computers in order to take advantage of multiple processors computing in parallel to solve some problem. Other applications may execute on multiple computers in order to take advantage of some unique feature of a particular system. Distributed applications can take advantage of the scalability and heterogeneity of the distributed system.

Users are Distributed

Some applications execute on multiple computers because users of the application communicate and interact with each other via the application. Each user executes a piece of the distributed application on his or her computer, and shared objects, typically execute on one or more servers. A typical architecture for this kind of application is illustrated below.

Prior to designing a distributed application, it is essential to understand some of the fundamental realities of the distributed system on which it will execute.

Fundamental Realities of Distributed Systems

Distributed application developers must address a number of issues that can be taken for granted in a local program where all logic executes in the same operating system process. The following table summarizes some of the basic differences between objects that are co-located in the same process, and objects that interact across process or machine boundaries.

Co-located Distributed
Communication Fast Slow
Failures Objects fail together Objects fail separately
Network can partition
Concurrent access Only with multiple threads Yes
Secure Yes No

The communication between objects in the same process is orders of magnitude faster than communication between objects on different machines. The implication of this is that you should avoid designing distributed applications in which two or more distributed objects have very tight interactions. If they do have tight interactions, they should be co-located.

When two objects are co-located, they fail together; if the process in which they execute fails, both objects fail. The designer of the objects need not be concerned with the behavior of the application if one of the objects is available and the other one is not. But if two objects are distributed across process boundaries, the objects can fail independently. In this case, the designer of the objects must be concerned with each of the object’s behavior in the event the other object has failed. Similarly, in a distributed system the network can partition and both objects can execute independently assuming the other has failed.

The default mode for most local programs is to operate with a single thread of control. Single threaded programming is easy. Objects are accessed in a well-defined sequential order according to the program’s algorithms, and you need not be concerned with concurrent access.

If you decide to introduce multiple threads of control within a local program, you must consider the possible orderings of access to objects and use synchronization mechanisms to control concurrent access to shared objects. But at least you have a choice of introducing multiple threads of control. In a distributed application, there are necessarily multiple threads of control. Each distributed object is operating in a different thread of control. A distributed object may have multiple concurrent clients. As the developer of the object and the developer of the clients, you must consider this concurrent access to objects and use the necessary synchronization mechanisms.

When two objects are co-located in the same process, you need not be concerned about security. When the objects are on different machines, you need to use security mechanisms to authenticate the identity of the other object.

Distributed Object Systems

Distributed object systems are distributed systems in which all entities are modeled as objects. Distributed object systems are a popular paradigm for object-oriented distributed applications. Since the application is modeled as a set of cooperating objects, it maps very naturally to the services of the distributed system.

In spite of the natural mapping from object-oriented modeling to distributed object systems, do not forget the realities of distributed systems described above. Process boundaries really do matter and they will impact your design.

That said, the next section of this course discusses the CORBA standard for distributed object systems.

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CORBA Language Mappings – Questions and Answers

April 28, 2008 at 9:11 am (CORBA, Technical Questions) (, )

WHAT IS A LANGUAGE MAPPING?

CORBA IDL is used to describe application and system interfaces in a manner that is independent of programming language and computer platform. A language mapping is a standard to convert the IDL to a particular programming language, like C, C++ or Java.

WHAT ARE THE CURRENT LANGUAGE MAPPINGS FOR CORBA?

The OMG has standardized the following language mappings for IDL:

  1. C
  2. C++
  3. Smalltalk
  4. Java
  5. Ada
  6. Cobol
  7. COM-based language bridge, e.g., Visual Basic

There is also a standardized reverse mapping from Java to IDL.

There are other language mappings that are available from various vendors:

  1. Tcl
  2. PL/1
  3. LISP
  4. Python. Information can be found at Python language mapping
  5. Perl

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CORBA IDL – Questions and Answers

April 28, 2008 at 8:57 am (CORBA, Technical Questions) (, )

WHAT IS THE PURPOSE OF IDL?

IDL stands for Interface Definition Language. Its purpose is to define the capabilities of a distributed service along with a common set of data types for interacting with those distributed services. IDL meets a number of objectives:

  1. Language Independence:
  2. Distributed service specification:
  3. Definition of complex data types:
  4. Hardware Independence

DO I PROGRAM IN IDL?

No, it is an interface language. Applications are not programmed in IDL. IDL is used to define two basic types of entities:

  1. Complex Data types shared between clients and servers: IDL supports 8 basic data types and allows complex data types to be composed of the basic types.
  2. Capabilities of Distributed Objects (CORBA Interfaces)

IS IDL A SPECIFICATION LANGUAGE, AN IMPLEMENTATION LANGUAGE, OR BOTH?

A specification language.

IDL makes a strong separation between the specification of an object and the implementation of that object. Programmers who use the interface of an object have no idea whatsoever how that object is implemented. For example, the object doesn’t even need to be implemented using an OO programming language.

This is called “Separation of Interface from Implementation,” and is a very important concept in OO in general and in CORBA in particular.

DOES MY IMPLEMENTATION NEED TO USE INHERITANCE JUST BECAUSE MY IDL INTRERFACE USES INHERITANCE?

Nope.

Even though a CORBA interface might utilize inheritance, the object implementation is not required to utilize inheritance. For example, given the following two IDL interfaces:

    interface Base           { void f(); };

    interface Derived : Base { void g(); };

Suppose interface Base is implemented by class Base_impl and interface Derived is implemented by class Derived_impl. The key insight of this FAQ is that class Derived_impl does not need to inherit from class Base_impl. For example, Derived_impl could implement method f() directly, or it could contain a pointer to a Base_impl object and delegate f() to that object, or it could use some other technique.

This is an example of the separation of interface from implementation.

HOW DO I EXPRESS AGGREGATION IN IDL?

The aggregation of two objects is a very common OO design concept. Aggregation is also known as has-a and contains.

Since IDL doesn’t support “public data,” a programmer that is using an IDL interface cannot tell whether an aggregation is actually implemented using aggregation or by some other technique. In other words, IDL is a specification language that separates interface from implementation. In particular, IDL does not support implementation constructs such as aggregation.

However logical aggregation is supported by IDL: IDL lets you specify an operation that returns another interface, and this second interface could represent an object that is logically contained within the first object. Whether it’s actually implemented using aggregation or not is an implementation issue, not a specification issue, and the implementer can do it either way without requiring any changes to the IDL interface.

Note that DCOM directly supports aggregation since DCOM combines implementation issues with specification issues. The COM<->CORBA interworking specification actually maps aggregation to and from inheritance (CORBA IDL supports inheritance directly, and DCOM supports aggregation directly).

DOES CORBA HAVE SUPPORT FOR C++ VIRTUAL FUNCTIONS?

Yes.

CORBA IDL is a technology that lets you specify (“describe”) interfaces. It happens that each method of each CORBA interface is implicitly virtual, in the sense that the method will employ dynamic binding at runtime. However the implementation technique doesn’t have to have anything to do with the typical C++ technique (virtual pointers and virtual tables).

IS IT TRUE THAT CORBA IDL CAN SPECIFY INHERITANCE BUT NOT VIRTUAL METHODS?

Not really.

Technically speaking, you can’t specify “virtual” in CORBA IDL since “virtual” isn’t a CORBA IDL keyword. However the effect of the C++ keyword “virtual” is to cause dynamic binding to occur, and since all CORBA IDL methods are implicitly dynamically bound, CORBA IDL actually does support the “virtual” concept.

WHAT IS A GOOD IDL INTERFACE?

Obviously, there are a lot of application specifics that need to be considered. But there are also some rules of thumb:

  • Recognize that the interface to an in-memory object and an interface to a distributed object are likely very different.
  • Remote calls include network overhead. This puts a remote call in the “at least milliseconds” category, versus an in-memory call, which is in the “at least microseconds” category.
  • As much as possible, a single IDL operation should coorespond to a single unit of work in the business system.
  • IDL interfaces tend to be overly generous on the amount of information returned. This is because you don’t want a situation where clients have to make follow up calls to get supporting data.
  • There are many different types of interfaces and design patterns. Some of the more common include:
    • Manipulation Interface – This is the interface used to manipulate a single object. E.g., a BankAccount.
    • Factory Interface – this is the interface used to create and delete objects. E.g., a Bank that creates and deletes BankAccounts. Or more explicitly, the interface could be named BankAccountFactory.
    • Search-To-Select Interface – This is the interface used to try to identify which object to manipulate. E.g., a BankAccountFinder that supports operations that take search data and return 0, 1, or more BankAccount object references or secondary keys.
    • Manager Interface – This is more a singleton, RPC style interface, whereby the object to manipulate is an argument in the operation rather than the object the call is made on. This style of interface can also be used to manipulate several objects in one call, and hence is used more in batch clients. E.g., BankAccountManager that has an operation taking a sequence of BankAccounts to run credit checks on.
  • Distinguish conversational interfaces that are used by a client to represent a client-specific context versus entity interfaces that are used to represent a shared business object. The classic example is an order processing system, wherein the shopping cart is a conversational interface and the items being bought are entity interfaces.
  • Consider where the transactions are in the system and how these map to the interface operations.
  • Consider using the concept of idempotency. This helps with determining transaction completion status and recovery when asynchronous transactions are used or if the client is not a resource in the transaction.

There are some books on CORBA and IDL design patterns. Effective IDL design is probably one of the largest influences on the success of the system.

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CORBA and Factory

April 28, 2008 at 8:39 am (CORBA, Technical Questions) (, )

WHAT IS A FACTORY?

A factory is a CORBA Object that returns another CORBA object via one of its CORBA operations. There are many different types of factories with many different purposes. In fact, the OMG has defined several services that are actually factories.

WHAT ARE SOME TYPICAL TYPES OF FACTORIES?

There are several types of factories:

  1. Generic: A generic factory is a factory (CORBA Object) that is capable of returning other CORBA Objects. These CORBA Objects are generic. This means that they can be of any type, rather than a specific type. The SomeFactory::GenericCreate() operation causes the SomeFactory interface to be a generic factory. The NamingContext object defined as part of the CORBA Naming Service is a classic example of a generic factory.
  2. Specific: A specific factory is a factory (CORBA Object) that is capable of returning a specific type of pre-defined CORBA Object. The SomeFactory::SpecificCreate() operation causes the SomeFactory interface to be a specific (or typed) factory.
  3. In-process: An in-process factory is a factory which is implemented in the same process as the object which is created or managed by it.
  4. Out-process: An out-process factory is a factory which is implemented in a process different from the one of the object which is created or managed by it.

    interface AnObject
    {
      boolean ping();
    };

    interface SomeFactory
    {
      CORBA::Object GenericCreate();
      AnObject SpecificCreate();
    };

DOES THE CORBA SPECIFICATION DEFINE ANY SPECIFIC CAPABILITIES FOR A FACTORY OBJECT?

The CORBA Lifecycle specification defines a GenericFactory interface from which all factories should inherit, but this is not required. The CORBA specification also defines a factory for factories, known as a factory finder. The factory finder is a just a CORBA factory which act as a factory for other factory interfaces.


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